Introduction: AI Upscaling in 2026

AI-powered upscaling has become central to modern gaming performance. With native 4K rendering increasingly demanding — even for flagship GPUs — technologies like NVIDIA DLSS 4.5 and AMD FSR 4 now define the high-end visual experience.

Both solutions represent more than incremental upgrades. Architectural refinements target not only performance uplift, but temporal stability, artifact reduction, and ray tracing efficiency.

This comparison evaluates real-world behavior across several graphically intensive 2026 titles.

Test Methodology & Hardware

Test System

ComponentSpecification
CPUIntel Core i9-14900K
GPU (NVIDIA)GeForce RTX 4090
GPU (AMD)Radeon RX RX 7900 XTX
Memory32GB DDR5 @ 7200MHz
Display
4K (3840×2160), 240Hz HDR

Games Tested

  • Cyberpunk 2077: Phantom Liberty
  • Fable: The New Journey
  • Eclipse
  • Starfield (Final Update)

Testing Parameters

  • Output Resolution: 4K
  • Presets: Native TAA / DLSS Quality / FSR Quality
  • Ray Tracing: Maximum
  • Metrics: Average FPS / 1% Lows / Visual Stability

Performance Benchmarks

GameNative 4KDLSS 4.5 QualityFSR 4 QualityDLSS UpliftFSR Uplift
Fable: The New Journey61 FPS112 FPS98 FPS+84%+61%
Cyberpunk 207753 FPS116 FPS102 FPS+119%+92%
Eclipse48 FPS105 FPS89 FPS+119%+85%
Starfield82 FPS141 FPS129 FPS+72%+57%

Performance Analysis

DLSS 4.5 maintains a measurable advantage, particularly in ray-traced workloads. Gains ranged from 10% to 27% over FSR 4 depending on scene complexity.

The performance gap narrows compared with prior FSR generations, indicating substantial improvements in AMD’s temporal reconstruction pipeline.

Image Quality Comparison

DLSS 4.5

  • Ray Reconstruction 2.0 improves denoising
  • Excellent temporal stability
  • Minimal ghosting
  • High clarity in RT reflections

FSR 4

  • New Temporal AI model
  • Major reduction in shimmer artifacts
  • Static clarity near DLSS parity
  • Slight instability in complex RT motion

Image Quality Verdict

DLSS 4.5 retains a narrow lead in high-frequency temporal detail, especially under heavy ray tracing. In traditional rasterized scenes, differences are minimal.

FSR 4 represents AMD’s most competitive visual output to date.


Feature Set Comparison

FeatureDLSS 4.5FSR 4
Upscaling QualityExcellentExcellent
Frame GenerationReflex+ integratedAFMF+ / Integrated FG
Latency BehaviorSuperiorCompetitive
Hardware ScopeRTX-exclusiveCross-vendor
Game SupportBroad AAA adoptionExtensive & open

The Bottom Line

DLSS 4.5 Best For

  • RTX 40 / 50-series users
  • Maximum RT performance
  • Lowest latency frame generation
  • Visual stability priority

FSR 4 Best For

  • Multi-vendor GPU setups
  • Broad game compatibility
  • Vendor-agnostic workflows
  • Strong performance gains without lock-in

Final Thoughts

DLSS 4.5 remains the performance and stability leader, particularly in ray-traced scenarios. FSR 4, however, significantly closes historical gaps, offering a compelling alternative with broad compatibility.

The decision increasingly depends on hardware ecosystem rather than outright image quality differences.